One drawback of Redemption is that it cannot heal party members.Ĭombat Desert Mercenaries from Normal and Hell come with this aura equipped. Redemption, available at Level 30, provides much higher healing for monster corpses rather than Mana. Prayer can be activated to help keep Hirelings and party members alive in non-intense combat and recover between battles, as the amount of life healed before the next engagement is usually negligible. Cleansing and Meditation both achieve the same effect without the associated Mana cost, in addition to their additional benefits. If the aura is granted from a skill, the Paladin can only have one such aura active at a time. It is generally only worth investing a point in Prayer to open up the skill tree. On: JAsked by: Johan Schiller Advertisement Auras in Diablo II are primarily used by the Paladin class, but can also be granted by special equipment and hirelings. While active, this Aura drains the Paladin's Mana, but adds Life per second to both the hero and his allies of all types.Īlthough initially it may prove to be useful, the amount of Life it recovers past Act I is simply not significant. His prayers for salvation carry him through the direst situations, allowing him to heal even the deepest wounds in time. With this aura the Paladin basks himself and all he deems faithful in a warm, healing light.
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